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Tales of Maj'Eyal Archer Challenge
Status: 3 of 9 Complete

Current Attempt: Undecided
Difficulty: Normal | Permadeath: Adventure
Addons: Stone Wardens DLC, Plenum Tooltip

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MrD Rhaloren

Video Link: Rhaloren Camp


Completely uneventful. I started by placing my banked class talent into Spell Shield for a little more spell save. The mages do lots of damage, even when they're 6+ levels below my level. Boss dropped the useless Kor's Fall; useless because I'm a mage, obviously. It's actually a decent weapon to carry you into the mid-game. I said I wasn't going to explore the full place, and then I did. I did a few vaults, but not a lot of interesting loot was earned. Meh.


Aside from the mentioned Spell Shield point, there was nothing to invest anywhere since I didn't level at all. Pretty much the state of things once you hit the end of the tier 1 dungeons.

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